THE INSIDE
Google had no choice but to bring Honeycomb to market with haste. Manufacturers were looking to Android in their efforts to respond to Apple’s iPad and in doing so, they were using an Android build designed for cell phones. Froyo, as any one of the millions of Galaxy Tab owners around the globe will likely tell you, is not ideal for tablets. It’s not terrible per se, but it certainly does not provide an experience as fluid as iOS on the iPad, webOS on the upcoming TouchPad or even RIM’s new QNX-based OS on the PlayBook, despite its faults.
Honeycomb’s layout is very familiar; it’s basically the same UI as the one found in earlier versions of Android, but bigger. Thankfully, however, it also features a few interface tweaks and refinements that improve what can be, at times, a somewhat dull UI on older Android builds. Honeycomb also makes good use of the larger canvas afforded by tablets, providing larger widgets and an all-new system bar with a revised notification system. I like the new system bar, which places navigation controls and a task manager button in the bottom left corner of the display and a status panel in the lower right corner. Notifications that would normally be listed across the top of an Android phone are now placed next to the clock on the right side of the system bar.
I also like the revamped notification system in Honeycomb. It works just like the notifications in other versions of the OS but the UI has been revamped to fit better with Honeycomb. Notifications pop up briefly in the lower right corner, and they are then reduced to single icons if no interaction is made. A tap on one of these icons will cause the notification to reappear, and then a tap on the notification body will launch the related app while a tap on the X in the corner of a notification box will dismiss it. My only complaint is that the system badly needs a way to dismiss all notifications with a single tap. When I go on app-installing binges, it’s a huge pain to dismiss each of the related notifications one at a time.
While I do find the Honeycomb UI to be an improvement over earlier Android builds in many respects, I also find it to be a bit too juvenile for me, for lack of a better term. In its current state, Honeycomb looks like a vision of the future from the 80s — like something out of Bladerunner, perhaps. The base colors of black and blue are dated, the muted tones and thin blue lines that separate certain elements are elementary, and some of the fonts used are borderline ridiculous, such as the one on the digital clock. Basically, the UI looks like an odd cocktail consisting of 90% Android and 10% Else Intuition. This complaint is a superficial one, of course, and many will love the new UI.
A complaint that is certainly not superficial, however, is the lack of apps.
Apps, apps, apps. UI design used to be the infantry in the smartphone platform wars, but now applications find themselves on the front lines. For a platform to succeed it must have a solid developer ecosystem and an abundance of apps, pundits repeat ad nauseam. For Honeycomb, this is a problem.
There are hundreds of thousands of apps in Google’s Android Market. In fact, there are so many apps that third parties apparently have a need to launch app stores of their own to house them all. There are not, however, a tremendous number of apps optimized for use on a tablet; the number is somewhere in the low hundreds right now. Compared to almost 85,000 iPad apps, this is not promising for those who believe apps make or break a tablet experience.
Luckily, almost all Android apps made for smartphones can run on the G-Slate, not just those optimized for Honeycomb. More on that later.
THE OUTSIDE
The face of the device consists entirely of a single sheet of glass. Though it is in desperate need of an oleophobic coating, the glass is strong and slick, just as it should be. The edges of the slate are wrapped in a gray hard plastic bezel that doesn’t feel cheap or plasticky at all, and the back of the tablet has a great soft rubber feel to it. There is also a brushed metal strip across the center of the back containing “with Google” branding.
Why are there two 5-megapixel cameras on the back? The G-Slate features 3D video recording capability and it ships with a pair 3D glasses and a 3D video player. This is not a glasses-free 3D experience like the upcoming HTC EVO 3D, the LG Optimus 3D or the Nintendo 3DS, but it works reasonably well. In the end it’s just a novelty though, and I enjoyed the standard 1080p HD videos I recorded with the G-Slate much more than the 3D videos.
THE UPSIDE
Android smartphones ship with a variety of screen sizes and as such, their UIs are designed with scaling in mind. So apps like the official Twitter app, for example, will fill out the full display on the G-Slate, but fonts will be incredibly tiny and interfaces will not be ideal for a device with an 8.9-inch display.
In addition, there also needs to be a better way to distinguish Honeycomb-optimized apps in the Market from other apps. Right now, the only apps you can be sure are made for a tablet are the ones highlighted in Google’s small “Featured Tablet Apps” section, which was home to just 62 apps at the time of this writing.
The G-Slate does not ship with Flash support. Instead, users will find a link on their center home page that points to Flash Player 10.2 in the Android Market. While some might not find this optimal, it’s smart of LG and T-Mobile to ensure that the user’s first experience with Flash will make use of whatever the latest version of Flash Player is at the time of purchase. Once installed, Flash videos played reasonably well in the Android browser with minimal bogging. Zooming and panning did, at times, cause problems with video playback, but this can be resolved by simply resizing a video before playback begins.
THE DOWNSIDE
The touchscreen is the main interface on any Android device, and yet the G-Slate does not provide a good touch experience. By that, I mean that a touch UI should come as close as possible to delivering the famous paper on a table experience. If you place your finger firmly on a piece of paper sitting on a table, the paper will move in sync with your finger’s movement in any direction across the table. iOS, for example, has received tremendous critical acclaim as it comes very close to delivering this type of experience. Honeycomb on the G-Slate, however, does not.
There is often a considerable disconnect between the user’s touch on the G-Slate’s display and the reaction of the UI. One example is swiping side to side through Honeycomb’s home screens when one or more widgets are present. If I give the display a brisk swipe to one side, as I would normally on any touchscreen device, the animation that takes me from one home screen to the next doesn’t even begin until my finger is no longer in contact with the display. Live wallpapers seem to exacerbate the problem, and I highly recommend using a still image instead.
A worse example reared its head when I tried to play Glow Hockey, which is one of several “featured tablet apps” found in the Android market. The game is similar to air hockey and the user’s finger controls the mallet. When I tried to play, the mallet was so delayed as I moved it that I gave up after scoring on my own goal twice.
To be frank, it’s simply pathetic that a device with a dual-core 1GHz Tegra 2 processor has such a sluggish interface. There are many areas of the OS where touch response is acceptable, but these areas are beyond overshadowed by the bogging and sluggishness in problem areas and in some third-party apps.
While the G-Slate is almost an inch and a half narrower than the iPad 2, it manages to weigh 30g more than the lightest iPad 2 model and almost 20g more than the heaviest iPad. All that heft definitely takes its toll after a while and I sometimes found myself wanting to rest it in my lap after just a few minutes of reading in portrait mode. This also becomes a problem when typing while holding the G-Slate — the device gets very heavy when your thumbs are flying around the keypad, and I thought I was going to drop it once or twice. Landscape isn’t quite as bad since the weight becomes more evenly distributed, but I found it to be far too wide to thumb-type in landscape mode.
THE BOTTOM LINE
As I have mentioned in the past, consumers have not yet proven that they have any real interest in tablets. They have shown plenty of interest in the iPad, but with only one other confirmed success story to date — Samsung’s Galaxy Tab — it remains to be seen if the consumer tablet market as a whole will indeed be the next big thing, as analysts still predict, or just a bunch of DOA slates that will gather dust in warehouses.
The G-Slate, I fear, is ahead of its time. The hardware really is terrific and the build is quite impressive. The software, unfortunately, just isn’t ready for primetime yet. Google’s tablet build of Android needs serious refinement before it will be able to provide a user experience that will appeal to the average consumer.
If the G-Slate hardware carried with it a polished operating system with unique features and a few key distinguishing functions, it would be a fantastic device. Instead, it’s a song without a chorus. The musicianship is there, the build-up is there, but it lacks a hook to ensure that the melody gets stuck in your head.
Consumer tablets, on the other hand, are anything but a commodity. They are absolutely unessential at this point in time, and truth be told, they still sit squarely in the “jack of all trades, master of none” category. Laptops outwork them, televisions out-entertain them, eReaders out-eBook them and smartphones take care of the rest.
For the Android enthusiast who has been waiting for a well-spec’d tablet from T-Mobile, it’s a different story. Honeycomb tablets don’t have much competition yet, but the G-Slate will likely still be near the top of the heap even once more competition begins to trickle out. The lag and bogging in certain areas will be the biggest barrier to overcome, but I’m sincerely hoping these issues are addressed in software updates. I also hope those updates come quickly. With a more refined OS and a smoother UI, the G-Slate could truly be a great tablet.
The T-Mobile G-Slate launches online and in stores on Wednesday, April 20th.
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